Friday, 1 February 2019

Stud.io v2.0 and Eyesight Photo Real Renderer

I've had a quick look at the "Photo Real" renderer that Stud.io v2.0 uses - its called Eyesight and there are some reports that it's based on Blender's "Cycles" renderer but I can't be certain of that.

Eyesight seems to be a command line renderer so you throw commands at it and it renders something.  Here's the command that Stud.io creates when you click the render button

"C:\Program Files\Studio 2.0\PhotoRealisticRenderer\win\64\eyesight.exe" --daewindingorder clockwise --autoexit --device-occupation 5 --device CPU --logpath C:\pathToMyFile\logFile.log --width 640 --height 480 --samples 256 --ground --ground-red 0.8 --ground-green 0.8 --ground-blue 0.8 --defaultlight --preset BUILD_RL --defaultlight-rotz 29.58608 --light-intensity 1 --daefile C:\pathToMyFile\myFile.dae --output C:\pathToMyFile\myFile.png

Stud.io wrties the .dae file to this location (or you can just use export>dae from the file menu)

C:\Users\[yourUsername]\AppData\Local\Temp\Studio

The .dae file that Stud.io creates for Eyesight to render is a txt file based on Collada's .dae XML file format (so you can just edit it with a text editor) - this gives you access to all the "internal" render parameters.  Stud.io also lets you add scratches to the render which is unusal - I've over-cooked the scratches on this model to make it obvious! 



The scratches are configured in the .dae XML file and use some preset textures that are stored here...

C:\Program Files\Studio 2.0\PhotoRealisticRenderer\win\64\textures

So you could in theory make you own scratches - plus there is also a Lens dirt texture in there but I can't see how to apply that in Stud.io.

Typing

"C:\Program Files\Studio 2.0\PhotoRealisticRenderer\win\64\eyesight.exe" --help

will give you Eyesignt's command line help



There are some interesting options there - particularly the "animation" ones.

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