I converted them into Lego models using the process I've outlined here and using the instructions and code on GitHub. I then rendered the animations in Studio 2.0 (which took a few hours) but I was fairly happy with the results.
Thursday, 22 August 2019
Creating More Sculptures - Build Like An Egyptian!
Following a presentation on Lego sculpture I wanted to look at creating some Lego sculptures using some of the models that you can download for free from various online model libraries. These included TurboSquid, SketchFab, Sketchup's 3D Warehouse and CGTrader. I went with a bit of an Egyptian theme and downloaded the following models from the various websites
I converted them into Lego models using the process I've outlined here and using the instructions and code on GitHub. I then rendered the animations in Studio 2.0 (which took a few hours) but I was fairly happy with the results.
I converted them into Lego models using the process I've outlined here and using the instructions and code on GitHub. I then rendered the animations in Studio 2.0 (which took a few hours) but I was fairly happy with the results.
Saturday, 3 August 2019
Creating Lego Sculptures - Those boots were made for building!
I wanted to see how flexible my scripts were for building Lego models from a 3D model that I downloaded from the internet. Ideally I wanted to see if I could convert a 3D model that had been created from a 3D scan, so I selected a file on SketchFab and ran it through my 3D polygon > Coloured voxel > Ldr file pipeline that I've documented here and that's available on github
The final result was rendered in BrickLink's Studio
The final result was rendered in BrickLink's Studio
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